/*
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 */

package Stones;

import ElementsProperties.Explodable;
import Actors.Actor;

/**
 *
 * @author Snowangelic
 */
public class BreakableStone extends AbstractSolidStone implements Explodable {

    public BreakableStone(){
        image=EnigmaUtils.ImageLoader.loadImage("./images/breakableStone.png");
    }

    @Override
    public void explode() {
        myCase.removeStone();
    }

}
